Tag Archive for 'Nightcrawler'

Podcast Episode 056 - Beer Goggles Are Dangerous

Quantum of Solace would be better on valium, James Bond seriously needs some gadgets, the Bond girls are boring, All I Want is pathetic but it has typewriters, even T-Pain’s top hat can’t ruin the Ludacris video “One More Drink,” the new Star Trek trailer makes Neal excited, and he wraps up his half with a review of a WSJ review of Slumdog Millionaire.

Then Nick takes over to discuss Uncanny X-Men #165-#175, the “From the Ashes” run by Chris Claremont and Paul Smith. Nick dissects their work, identifying the artistic nuances that make Smith’s pencils so incredible while noting how Claremont introduced so many classic X-Men elements in such a short space of time.

 
 AudioShocker #56 [34:24m]: Play Now | Download

The Top 9 Comic Book Superpowers

9. Flight. Who doesn’t want to be able to fly? It’s sweet. But not so sweet that it would top this list. In fact, most superheroes that can fly are given some other sort of ability as well (Superman, Storm, Ms. Marvel, etc). Off the top of my head, the only pure flight hero I can think of is Angel (Warren Worthington III). For a time, he had that “blood can heal you” thing. But I’m sure that’s being retconned as we speak.

8. Enhanced Senses. It’s a simple notion. Take the sensory perception of a normal human and turn it up to 11 (thank you, Spinal Tap). As with characters like Wolverine, these senses are often linked to an animalistic connection. But that sort of totemistic power is a completely different thing. Daredevil is a great example of plain enhanced senses, but I personally prefer the enhanced awareness and reaction time of Slade Wilson (a.k.a. Deathstroke).

7. Invulnerability. This is another superpower often paired with other abilities, most commonly super strength. Superman is invulnerable, mostly as an afterthought. Luke Cage comes close to being a pure holder of this power, but he gained some super strength with his invulnerability. You need look no further than Avengers: The Initiative #13 and Emery Schaub (a.k.a. Butterball), a teen who had no special abilities whatsoever aside from the fact that he couldn’t get hurt.

6. Telepathy. Don’t get me wrong — telekinesis is great and all, but I’d rather have the full range of someone’s thoughts and feelings. Telepathy is the ultimate invasion of personal privacy that seems sort of delicious in a twisted kind of way. Professor Xavier is my favorite telepath, mostly because his power is extensive and he has impressive control over his ability to get into the thoughts (both conscious and unconscious) of others.

5. Agility. Maybe not the most impressive power on this list. In fact, this is probably my “pet power” choice, if only because I’ve always dreamed of rolling out of leaping somersaults like Nightcrawler or daftly dodging blows like Black Panther. Truthfully, I can’t think of a hero who has agility as a singular ability. Tigra’s close, but too totemistic. I’ll go with none other than the friendly neighborhood Spider-Man as the finest example of the ability to perform fantastic gymnastics.

4. Energy Manipulation. This one’s a doozy. I mean, there are so many ways to bend energy, absorb it, and rechannel it out. Endless iterations pop up in comic books because you can draw it however you want, splash it with bright colors, and it looks sweet. My two favorite examples of energy manipulation come in the form of Havok’s concentric blasts and Bishop’s ability to spray you back with whatever energy you shoot at him. (And of course, the Silver Surfer’s Power Cosmic too).

3. Water Manipulation. This one that’s a bit obscure and sure to have its detractors. Still, I think the ability to manipulate water is probably one of the most impressive superpowers. Straying from comics, we’ve seen fantastic examples of water manipulation by Katara in Avatar: The Last Airbender. But in comics, the best example I can think of is Hydro-Man. Yeah, the character is a moron but his powers are absolutely incredible.

2. Density Control. Okay, this one is also a bit obscure. I mean, I actually had to sit down and reason out what density control entails just to write this list. This ability is not to be confused with the mass control of Harry Leland. Instead, I’m talking about Vision’s power to fluctuate between intangible and diamond-hard. Emma Frost and Kitty Pryde represent the opposite sides of this power spectrum, while Vision has the ability to make himself both ethereal and super solid with a mere thought.

1. Invisibility. Sue Storm, the Invisible Woman, is probably the best pure example of this ability. She also has a host of other awesome tricks she can do that are only tangentially related to hiding herself and other objects from view. And that energy manipulation is extremely awesome. But at the end of the day, she would still have my favorite power of any superhero out there if she just had the ability to hide herself in plain sight.

Next: The Top 9 UK Oddities! [instead of The Top 9 Obscure Movie Soundtracks]

Why the Top 9? Because 10 is too many and 9 is better. 3 X 3 = Awesome. Now that’s what I call math.

The Driving Forces Behind Three of the Biggest Media Franchises of the Past 25 Years

I was reading about how Larry Hama is joining up with IDW to reboot the G.I. Joe franchise in time for the new movie, and I had a realization — three of the biggest entertainment and merchandising franchises of the past 25 years have have each had a single person with creative vision that acted as a driving force behind the mythology of the brand.

That’s not to say that these three individuals are the sole contributors. Countless editors, producers, writers, artists, and others have made invaluable contributions to the X-Men, Transformers, and G.I. Joe over the years. But none can take a massive amount of credit quite like these three gentlemen can.

Chris Claremont - The X-Men

For the vast majority of comic book readers this is a no brainer. CC has been shepherding the X-Men in one way or another for the past 30 years (and then some, really). He didn’t create all of the core X-Men icons from scratch, but he imbued the personalities and character traits that have made Wolverine, Storm, Colossus, Nightcrawler, Phoenix, and the rest of the crew famous.

The X-Men franchise was ready to die over at Marvel Comics in the mid-70s when it was relaunched with a new international cast. Chris wasn’t part of the infamous Giant-Size X-Men #1, but he took over shortly thereafter and stayed until the early 1990s (from Uncanny X-Men #94-279). That includes the legendary Dark Phoenix Saga and Days of Future Past with John Byrne. He also wrote X-Men: God Loves, Man Kills, a short graphic novel that inspired Bryan Singer’s x2.

He’s launched new X-titles and helped to expand the role of mutants in the Marvel Universe far beyond Salem Center, New York. He’s also revisited the main series for a couple short runs. In this decade, Chris has dedicated most (but not all) of his creative efforts to pushing the X-Men franchise into the future with X-Men: The End and GeNext (GeNext #3 hits comic book stores today).

Larry Hama - G.I. Joe

Larry does it all when it comes to comic books. I primarily know him as an editor, starting at DC Comics in the late 70s and moving over to Marvel in 80s. But he began as an artist, penciling a bunch of different series in the 70s before making the move to editorial. However, the Larry Hama we’re going to talk about here is a writer.

Specifically, he’s the writer of the file cards on the back of the G.I. Joe action figures, the influence of which cannot be overstated. Larry also wrote the 155 issue G.I. Joe comic book series from Marvel Comics, which (as is the case with Transformers as well) was really just a birthplace for ideas that would inform the TV series and the overall mythology of the Joe Universe.

Larry’s been a huge part of comics for the better part of 30 years now, including notable work on Wolverine and Bucky O’Hare. Let me say for the record that Bucky O’Hare — an okay comic, a decent cartoon, and an even better line of action figures — has impacted my life immensely thru the Bucky O’Hare NES video game. Beating that ludicrously difficult game took my cousins and I a good ten years.

Simon Furman
- Transformers

I don’t know nearly as much about Simon Furman as I do about Claremont and Hama. I’ve been reading X-Men comics since before I could actually read the words, and I caught G.I. Joe fever as an 11-year-old (when the series was in heavy repeats on the USA Network). But the only Transformers I ever latched onto were the characters in Beast Machines, a sacrilegious cartoon for most TF fans.

But despite practically avoiding Transformers all my life, I couldn’t avoid the impact of Simon Furman. He’s been writing TF comics since the mid-80s, and his contributions to the Transformers Universe are legendary. I don’t know which characters Furman created, but I know that his origin for the Transformers is generally preferred by hardcore fans.

Last I checked, Furman is still writing TF stories with IDW, the same publisher that’s bringing back Larry Hama for their newly acquired G.I. Joe publishing license. He’s also the creator of Death’s Head, a character that was conceived for the Transformers Universe (but officially owned by Marvel Comics). Death’s Head was most recently revamped in the Amazing Fantasy redux series and carried over (sorta) into Planet Hulk.